Imps, Felguards, Infernals, and Doomguards will be at your calling while you turn into a powerful demon to slash at your foes and perform some of the highest AoE capabilities in the game. You can choose between a Shield Wall type ability, an interrupt, or a magic dispel! Affliction feels very fun to play and the learning curve is nowhere the level it used to be.ĭemonology Warlocks bring the fun of turning into an Illidan look-alike and using powerful demons to take down your foes with very little, if any, discrimination. As Affliction, you'll take Grimoire of Sacrifice, sacrifice your pet, and do incredible damage alone while gaining an ability of one of your pets. Multi-dotting is an exciting thing to do in raids and dungeons rather than Multi-shotting or using Blizzard. Affliction is currently simulating at the top of the charts over every other class due to it's easily sustained rotation, quick burst, and high multi-target DPS capabilities. Each Warlock offers a different playstyle, and oddly enough, you don't even have to play with a pet anymore (it's actually beneficial to not use a pet!)Īffliction is all about draining your opponent's soul and empowering yourself to slowly, yet powerfully, wittle away at the strongest foe's health. The age-old tale is anything a Mage can do, a Warlock can do better. Warlocks offer the versatility of raid buffs, raid utility, and are just straight up cooler than their inferior step-sister, the Mage. Not used all the time, but very useful when you do actually need it.Vlad offers a Mage's side, but I'm here to vouch for the vastly superior Warlock. Two really get talents for oh snap moments. If you want to stay with the VW tanking I recommend going down to SL in Affliction before switching over to Demo to get Improved VW and I’d also recommend going for Fel Dom/Master Summoner. I was regularly pulling 2-3 mobs, sometimes 4 if they were easier ones. There’s really no threat or danger to having one or two mobs on you. After that I’d go back and put SL and Agony on my VW’s mob and go back to mine that I’d wand down. When I leveled I would pull a mob with either sending VW to a mob or just casting corruption, then I’d DoT up my own mob. The trick is to multitarget mobs because you’re a warlock and therefore tanky (specifically past level 30), especially so in the nerfed Classic world with a bit extra access to SP type weapons. Most people opt to go with a drain spec that works with succubus, or with TBC go Demo with the felguard, but I was definitely in love with VW leveling and used it all the way to 60 in Vanilla, and even to 70 in TBC. But again even then you will pull threat off over your VW if you go hard into the mob with shadowbolts or full dots. Also make sure you are buying new grimoires to get new torment ranks which happens every 10 levels (I believe at X8 so 18, 28, 38, etc). Torment isn’t guaranteed threat like retail, it is just a big threat ability and the higher level you go generally the worse it gets. Get a threat meter so you can watch your threat. Why? Is this a bug? Or did Blizzard intend it to work like this? “Clearly the voidwalker is OP so its threat only works for the first 60 seconds of a fight then the monster always targets the Warlock” I just ran in circles and used a potion, a bandage, jumped around and tried to dodge. In my last fight I survived long enough for my summon to use torment 3 more times - the whole time I didn’t do 1 point more damage. Is there a reason for this? I don’t think it should work like this. At this point they are determined to bury me 6 feet under. And then they proceed to rip my face off no matter how much my summon tries to increase its threat, and no matter how much I run away, heal, and avoid causing any further damage. It’s like a light bulb goes off in the bosses head: KILL THE WARLOCK. I will do things like stop using abilities and run away to reduce my threat, and give time for my summon to use its torment ability to increase its aggro. Then I set up my afflictions and start healing the summon.īut I have a problem with bosses where at some point they stop attacking the pet and focus on me. I’m using a voidwalker and I open combat with its torment ability which taunts and increases aggro.
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